BloodMagic/src/main/java/WayofTime/bloodmagic/api/event/BoundToolEvent.java

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package WayofTime.bloodmagic.api.event;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fml.common.eventhandler.Cancelable;
import net.minecraftforge.fml.common.eventhandler.Event;
public class BoundToolEvent extends Event
{
public EntityPlayer player;
public BoundToolEvent(EntityPlayer player)
{
this.player = player;
}
/**
* This event is called when a {@link WayofTime.bloodmagic.item.ItemBoundTool}
* is being charged.
*
* If canceled, will result in the charging being canceled.
*/
@Cancelable
public static class Charge extends BoundToolEvent
{
public ItemStack result;
public Charge(EntityPlayer player, ItemStack result)
{
super(player);
this.result = result;
}
}
/**
* This event is called when a {@link WayofTime.bloodmagic.item.ItemBoundTool}'s
* charge is released.
*
* If canceled, will result in the charge not being released.
*/
@Cancelable
public static class Release extends BoundToolEvent
{
public final ItemStack boundTool;
public int charge;
public Release(EntityPlayer player, ItemStack boundTool, int charge)
{
super(player);
this.boundTool = boundTool;
this.charge = charge;
}
}
}