package WayofTime.alchemicalWizardry.common.demonVillage;

import net.minecraft.world.World;

public class DemonCrosspath
{
    private int xCoord;
    private int yLevel;
    private int zCoord;

    public DemonCrosspath(int xCoord, int yLevel, int zCoord)
    {
        this.xCoord = xCoord;
        this.yLevel = yLevel;
        this.zCoord = zCoord;
    }

    public void createCrosspath(World world)
    {

    }
}
