diff --git a/BWModLoader.csproj b/BWModLoader.csproj new file mode 100644 index 0000000..5e5de05 --- /dev/null +++ b/BWModLoader.csproj @@ -0,0 +1,47 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <PropertyGroup> + <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> + <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> + <ProjectGuid>{FE5E77EE-03A8-40C3-B1A0-26FDE47A1001}</ProjectGuid> + <OutputType>Library</OutputType> + <RootNamespace>BWModLoader</RootNamespace> + <AssemblyName>BWModLoader</AssemblyName> + <TargetFrameworkVersion>v4.7</TargetFrameworkVersion> + </PropertyGroup> + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> + <DebugSymbols>true</DebugSymbols> + <DebugType>full</DebugType> + <Optimize>false</Optimize> + <OutputPath>bin\Debug</OutputPath> + <DefineConstants>DEBUG;</DefineConstants> + <ErrorReport>prompt</ErrorReport> + <WarningLevel>4</WarningLevel> + <ConsolePause>false</ConsolePause> + </PropertyGroup> + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> + <Optimize>true</Optimize> + <OutputPath>bin\Release</OutputPath> + <ErrorReport>prompt</ErrorReport> + <WarningLevel>4</WarningLevel> + <ConsolePause>false</ConsolePause> + </PropertyGroup> + <ItemGroup> + <Reference Include="System" /> + <Reference Include="UnityEngine"> + <HintPath>packages\Unity3D.UnityEngine.2018.3.5.1\lib\UnityEngine.dll</HintPath> + </Reference> + </ItemGroup> + <ItemGroup> + <Compile Include="Properties\AssemblyInfo.cs" /> + <Compile Include="src\Loader.cs" /> + <Compile Include="src\ModGUI.cs" /> + </ItemGroup> + <ItemGroup> + <None Include="packages.config" /> + </ItemGroup> + <ItemGroup> + <Folder Include="src\" /> + </ItemGroup> + <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> +</Project> \ No newline at end of file